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FX Guide article on V-Ray’s stochastic flakes

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We presented a talk at Siggraph 2016, where one of Chaos Group’s developers, Asen Atanasov along with Vlado, discussed our implementation of our stochastic flakes shader.

Mike Seymour of FX Guide did an in depth article on it which can be found here:

V-Ray’s practical stochastic rendering of ‘spec-y’ things

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